What is The Bleeding Room?

The bleeding room is an immersive experience that is looking to take the groundwork of American Freeform LARP and bring it to a new level of completely immersive experience. Experiences the like of which that attendees will likely never be able to experience in their mundane life. Experiences that allow a person to live, breathe, and completely immerse themselves into a scenario without needing to worry about real world ramifications.

What makes The Bleeding Room different than traditional American Freeform or LARPing? The Bleeding Room uses a system of visual keys to allow players to silently communicate what they are comfortable with, what they are looking for, and what hard limitations they have. It allows players to specifically outline what they consent to in regards to augmented experiences without having to say a word.

Bleeding Room events provide a safe social environment both before and after an immersive experience to allow people the ability to discuss what they experienced, mitigate any emotional bleed they may have had during an event (a term that describes real world perspectives either effecting or being effected by fictional space experiences), to talk to bleed mediators, and to have a social function to meet and greet other Bleeding Room fans.

Bleeding Room is not intended for everyone. As a matter of fact, The Bleeding Room is for a select kind of person looking for a specific experience. Bleeding Room events are for self away, well put together, and stable people looking to mix improvisational acting with incredible exterior story events.

Bleeding Room events have some hard rules of entrance.

All members must sign an event waiver.

All members must agree to attend post immersion socialization for at least one hour after an event.

All members must agree that consent comes before any interaction.

All members must agree that all interactions must be consensual, monitored, and safe.

No sexual contact, violent contact, non-consensual contact.

No drugs are permitted at a Bleeding Room event. At events where alcohol is legally vended to legal adults, individuals identified as unable to follow event guidelines will be brought out of live play space.


Testing and Setting Comfort Levels.

“It all begins with a kiss…”

The first step of any immersive experience in the Bleeding Room is to determine the level of comfort that you have with other people and knowing what level of comfort those people have with you. Without having to completely break the experience of immersion, we have created a color coded band system that allows people to recognize one another’s limits at a glance.

During the social and mingling period before any event, participants are encouraged to get to know one another as people as well as identify why markers they have on their color bands for “desired experience”, “comfort levels”, and “off limit areas”.

These bands must be visible at all times, so plan your outfit accordingly.

In the instance during an experience that you wish to check another individuals experience and comfort levels, there is a very specific symbol and interaction that is taken in all instances.

When looking to check another person’s interests, safety limits, and comfort levels you simply offer your hand. Either as a handshake or as a gesture combined with a bow at the hips, this gesture allows bother persons engaging in immersive play the ability to check one another’s bands. This will tell one another what limits each individual has.

As an event night goes on, and you find yourself pushed beyond what you believed your limit was, or find yourself needing to take a break all you need to do is place your hand over all of your bands and walk to one of our staff members.

Our staff will have individuals who are both active participants as well as “faceless observers”.  Any of our staff members will go to a private area with you to help address your needs or concerns.

If at any point a participant places their hand over their bands and taps them, this is a sign that the people involved in the engagement should check one another’s bands before going into a potentially sensitive area.


Band Definition.

The color of a band is a way for a participant to express their interests and limits to other participants without breaking the immersion of the experience. By showing ones band, or asking to see another person bands, you can ensure the experience you are providing matches what other participants around you are looking for.

Comfort with violent content:  Red band

Comfort with intimate content: Pink band

Comfort with controversial content: Purple band

Comfort with physical contact: Black band

Each band will have a large Green, Yellow, Red, or Black spring tie hanging from the band. The color of the spring tie defines the comfort level that participants have with the subject matter. This allows a sliding scale of interaction, and, as a night goes on a participant may go to the recovery room to change their comfort level on one of their bands. If you do change your comfort level, please initiate offering your hand to other people so that they can see that your comfort level has gone up or down since the last time they checked.

Green binder: Exceptionally comfortable with the subject matter

Yellow binder: Comfortable with the subject matter, but with certain limitations. Please respect my boundaries as I set them through guided role-play and visual signs of me tapping my bands to slow.

Red binder:  Not very comfortable with the subject matter. Please allow me to initiate any interaction in regards to the personal interactions that we have related to this subject matter. Please don’t be offended if I back out. Sometimes things don’t mix.

Black binder: This subject matter is not something I am comfortable with at all. Please do not initiate any interaction in regards to this sort of subject matter, I too will not initiate interactions on this sort of subject matter. Please understand I may be having a hard night, and this content may not be my cup of tea right now.  Maybe some other time.

The question could be asked, “What if an individual has a psychological trigger or personal concern that is deep enough that it should depict its own definition”. This, unfortunately, is where The Bleeding Room had to make a very difficult decision. The content and situational experiences that The Bleeding Room presents are intense. They may depict content that people do not feel comfortable with, or, feel that the content could trigger pre-existing issues. While we know that severe persona triggers are a very real item in the realm of psychology, we cannot produce a form of safety within a Bleeding Room event that ensures that personal psychological triggers can be avoided.

Instead, we have taken the approach where we feel attendees should review the content description of Bleeding Room events before attending, and determine if they are stable and comfortable enough with the content to attend. We at the Bleeding Room are not psychiatrists, nor are we intending on building events designed to rehabilitate or cause social reform in attendees in their real day to day lives. Instead, we are providing a form of entertainment that reaches into realms of psychological, emotional, and mental experiences. With this in mind, if you are someone with key psychological triggers or existing issues, Bleeding Room events may not be for you.

Bleeding Room events are intended to be visually, emotionally, and psychologically extreme events. If you cannot go to a Bleeding Room experience knowing your own limits, then there are many other forms of entertainment that we hope you enjoy.

If at any point during a Bleeding Room event that you find yourself needing time to calm yourself, find your point of self-certainty, or find that the event is too intense we have multiple techniques that participants should use.

Wrist Tap – Purposely tapping one of your bands is a sign that a scenario is starting to become too intense, and that the person doing the tapping needs to either back out of the situation or back away from the subject matter.

Wrist Wrap – Holding your hand over your bands tells everyone around you that you are having severe issues with the situation at hand, and that you would appreciate immediate assistance finding your way to a staff member. Wrist Wrapping around a staff member will cause that staff member to assist you to find a decompression area.

Raised Wrist Wrap – Placing both arms into the air and wrapping your hand over your bands is sending up an emergency sign to staff members and attendees. This will cause all experiences occurring around you to immediately stop and for staff members to come to you to assist you. This gesture is also used in the instance of an emergency.